Publisher Activision announced following leaks earlier this week that its 2010 Wii shooter Goldeneye 007 will be coming to Xbox 360 and PlayStation 3 with a number of next-gen enhancements.Goldeneye: 007 Reloaded adds, first and foremost, the HD visuals expected of modern entries on the current HD consoles. It includes all of the Wii reboot’s original campaign and then adds “MI6 Ops Missions” that tweak those original missions to include assault, elimination, stealth and defense objectives.AdChoices广告Naturally, a Goldeneye reboot’s reboot will come with the requisite split-screen multiplayer, but there have been further enhancements here as well. Four-player split-screen is in the game to stay, but in going on Xbox Live and the PlayStation Network the game has also gained 16-player online multiplayer for the first time. The online mode is said to include new maps, weapons, characters and game modes, including some taken from the Nintendo 64 classic.What’s more, motion control joins the party for one version of the release. The PS3 version of Reloaded supports the PlayStation Move peripheral and supports the Sharp Shooter peripheral to boot.Reloaded will be out by the end of this year.Read more at GamasutraBlake’s OpinionAs an avid Goldeneye player in the Nintendo 64 era, I couldn’t be happier to see an all-time favorite get the modern reboot it deserves. In a crowded market full of shooters, Wii entries, even the ones with tolerable motion controls, haven’t really had what it takes to compete against the latest Call of Duty or Left 4 Dead. Perhaps the qualities taken for granted among the current console generation – HD visuals, 16-player online multiplayer, and a proper controller – can be what gets a new generation excited about the old classic.But is it enough? 15-year-old maps designed to be playable on a Nintendo 64 controller are a bit simple by modern standards. Players like me will be thrilled for a stroll down memory lane, but are modern teens as excited as adults by deathmatches on maps like Aztec or Facility? The same can be said for the Golden Gun, or proximity mines, or other things that fell by the wayside in the long evolution of competitive multiplayer shooters.Sales numbers tell a mixed story. The Wii reboot last year clearly sold well enough for Activision to give the game some more love and two additional console ports. On the other hand, an Xbox Live Arcade remake of Perfect Dark – Rare’s spiritual successor to the N64 Goldeneye 007 – pretty much tanked. The XBLA version was similarly injected with online multiplayer, but now matchmaking yields virtually zero matches.Here’s to hoping this HD reboot fares better.
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